NELSON GUTJAHR
I recently graduated with a Master’s in Interaction Design in Amsterdam and currently working at NEWFORMAT in Berlin. In Amsterdam, I founded the DIY collective People Of Meat, where I lead projects ranging from music to fashion. My expertise spans:
UX & UI
3D Motion
Game Design
Videography
Generative AI
Webdesign & E-Commerce
Selected Works
Temu Backrooms
Video Game
This game takes you deep into the infinite recommendation algorithm of Temu, where millions of products merge into a surreal journey through aesthetic abysses.
LOEWE Crafted Collection
3D Motion
Assisted with motion and lighting for LOEWE Perfume’s “Crafted Collection”.
A Walk Through The Past Through Future’s Eyes
Installation
Generative AI
Wereldmuseum Amsterdam's exhibition on Dutch colonial history lacks indigenous perspectives. Consulting with post-colonial descendants, I created an interactive AI installation that lets visitors reimagine artworks for a more balanced narrative.
People Of Meat
Product Design
Event Production
E-Commerce
Founded with friends in Amsterdam, People Of Meat is a creative collective that is deeply rooted in DIY culture.
Amor de Encava
Webdesign
Interactive web listening experience for Venezuelan music collective weed420.
Der Ball ist rund
Video Game
Game presenting a fashion collection that is inspired by football culture.
Explorations & Personal Projects
Dress My Nelli
Video Game
Webdesign
Inspired by dress up games, this website serves as an interactive exploration of my wardrobe.
Unreal Machinima
AI
Video Game
Working on a Machinima in Unreal Engine, with AI powering characters in the scene and behind the scenes.
Ren’py
Video Game
I am currently discovering Ren’py, a tool to create interactive visual novels
Bar Lianas
Webdesign
E-Commerce
E-Commerce concept for an accessorry brand from Milan.
Farmacia Dopamina
Installation
Video installation featuring a cross-shaped LED screen.
Contact
E-Mail
Instagram