NELSON GUTJAHR


I recently graduated with a Master’s in Interaction Design in Amsterdam and currently working at NEWFORMAT in Berlin. In Amsterdam, I founded the DIY collective People Of Meat, where I lead projects ranging from music to fashion. My expertise spans:

UX & UI
3D Motion
Game Design
Videography
Generative AI
Webdesign & E-Commerce



Selected Works

Temu Backrooms

Video Game

This game takes you deep into the infinite recommendation algorithm of Temu, where millions of products merge into a surreal journey through aesthetic abysses.


LOEWE Crafted Collection

3D Motion
Assisted with motion and lighting for LOEWE Perfume’s “Crafted Collection”.

A Walk Through The Past Through Future’s Eyes

Installation
Generative AI
Wereldmuseum Amsterdam's exhibition on Dutch colonial history lacks indigenous perspectives. Consulting with post-colonial descendants, I created an interactive AI installation that lets visitors reimagine artworks for a more balanced narrative.

People Of Meat

Product Design
Event Production
E-Commerce

Founded with friends in Amsterdam, People Of Meat is a creative collective that is deeply rooted in DIY culture.

Amor de Encava

Webdesign
Interactive web listening experience for Venezuelan music collective weed420.

Der Ball ist rund

Video Game

Game presenting a fashion collection that is inspired by football culture.




Explorations & Personal Projects
Dress My Nelli

Video Game
Webdesign
Inspired by dress up games, this website serves as an interactive exploration of my wardrobe.

Unreal Machinima

AI
Video Game

Working on a Machinima in Unreal Engine, with AI powering characters in the scene and behind the scenes.

Ren’py

Video Game

I am currently discovering Ren’py, a tool to create interactive visual novels

Bar Lianas

Webdesign
E-Commerce

E-Commerce concept for an accessorry brand from Milan.

Farmacia Dopamina

Installation

Video installation featuring a cross-shaped LED screen.






Contact


E-Mail

Instagram